Class BenchmarkBall
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.Renderable
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- com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
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- com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
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- com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
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- com.bombinggames.wurfelengine.core.gameobjects.BenchmarkBall
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public class BenchmarkBall extends MovableEntity
- See Also:
- Serialized Form
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Field Summary
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Fields inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
colissionRadius
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Fields inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
sprite
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Constructor Summary
Constructors Constructor Description BenchmarkBall()Creates a Benchmark ball.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidjump()This method should define what happens when the object jumps.voidupdate(float dt)Updates the character.-
Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
addComponent, collidesWith, getCollidingEntities, getCollidingEntities, getComponents, getComponents, getCoord, getCoveredBlocks, getDimensionZ, getHealth, getLightlevelB, getLightlevelG, getLightlevelR, getMass, getName, getPoint, getPosition, getRegisteredEntities, getSpriteCategory, getSpriteId, getSpriteValue, hasPosition, heal, isIndestructible, isInMemoryArea, isMarkedDS, isSavedPersistent, markAsVisitedDS, registerEngineEntities, registerEntity, removeComponent, removeFromMap, requestChunk, setDamageSounds, setDimensionZ, setHealth, setIndestructible, setLightlevel, setMass, setName, setPosition, setPosition, setSavePersistent, setSpriteCategory, setSpriteId, setSpriteValue, setUseRawDelta, shouldBeDisposed, takeDamage, useRawDelta
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Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
getColor, getDepth, getPixmap, getRotation, getScaling, getSprite, getSprite, getSpritesheet, getSpritesheetPath, getTextureDiffuse, getTextureNormal, isHidden, loadSheet, render, render, setColor, setCustomSpritesheet, setHidden, setRotation, setScaling, shouldBeRendered, staticDispose, updateSpriteCache
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Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
addMovement, addMovement, addMovement, addToHor, collidesWithWorld, dispose, getAiming, getFriction, getMovement, getMovementHor, getOrientation, getSpeed, getSpeedHor, handleMessage, isColiding, isFloating, isInLiquid, isOnCeil, isOnGround, jump, pauseMovementAnimation, playMovementAnimation, setColiding, setContinuousWalkingAnimation, setFallingSound, setFloating, setFriction, setHorMovement, setJumpingSound, setMovement, setMovement, setOrientation, setRunningSound, setSpeedHorizontal, setSpeedIncludingZ, setStepSound1Grass, setWalkingAnimationCycling, setWalkingStepMode, setWaterSound, spawn, step, updateSprite
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Method Detail
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update
public void update(float dt)
Description copied from class:MovableEntityUpdates the character. Applies gravitation.- Overrides:
updatein classMovableEntity- Parameters:
dt- time since last update in ms
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jump
public void jump()
Description copied from class:MovableEntityThis method should define what happens when the object jumps. It should call super.jump(int velo)- Overrides:
jumpin classMovableEntity- See Also:
MovableEntity.jump(float, boolean)
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