Class SimpleEntity
- java.lang.Object
-
- com.badlogic.gdx.graphics.g3d.Renderable
-
- com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
-
- com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
-
- com.bombinggames.wurfelengine.core.gameobjects.SimpleEntity
-
- Direct Known Subclasses:
Laserdot
public class SimpleEntity extends AbstractEntity
A simple static basic entity. You can use it for simple images like an effect.- See Also:
- Serialized Form
-
-
Field Summary
-
Fields inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
colissionRadius
-
Fields inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
sprite
-
-
Constructor Summary
Constructors Constructor Description SimpleEntity(byte id)
SimpleEntity(byte id, byte value)
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
handleMessage(com.badlogic.gdx.ai.msg.Telegram msg)
-
Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
addComponent, collidesWith, dispose, getCollidingEntities, getCollidingEntities, getComponents, getComponents, getCoord, getCoveredBlocks, getDimensionZ, getHealth, getLightlevelB, getLightlevelG, getLightlevelR, getMass, getName, getPoint, getPosition, getRegisteredEntities, getSpriteCategory, getSpriteId, getSpriteValue, hasPosition, heal, isIndestructible, isInMemoryArea, isMarkedDS, isOnGround, isSavedPersistent, markAsVisitedDS, registerEngineEntities, registerEntity, removeComponent, removeFromMap, requestChunk, setDamageSounds, setDimensionZ, setHealth, setIndestructible, setLightlevel, setMass, setName, setPosition, setPosition, setSavePersistent, setSpriteCategory, setSpriteId, setSpriteValue, setUseRawDelta, shouldBeDisposed, spawn, takeDamage, update, useRawDelta
-
Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
getColor, getDepth, getPixmap, getRotation, getScaling, getSprite, getSprite, getSpritesheet, getSpritesheetPath, getTextureDiffuse, getTextureNormal, isHidden, loadSheet, render, render, setColor, setCustomSpritesheet, setHidden, setRotation, setScaling, shouldBeRendered, staticDispose, updateSpriteCache
-
-