| AbstractBlockLogicExtension |
Manages the game logic for a block.
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| BlockConfig |
An interface which is used to get information about custom blocks.
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| Chunk |
A Chunk is filled with many Blocks and is a part of the map.
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| ChunkLoader |
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| CoordConnection |
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| Coordinate |
A coordinate is a reference to a specific cell in the map.
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| Intersection |
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| LoadMenu |
A menu for choosing a map.
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| Map |
A map stores many chunks in a hash map.
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| MapButton |
A button which creates a new save if you click on it
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| PfNode |
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| Point |
A point is a single position in the game world not bound to the grid.
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