| AbstractMainMenu | 
 The game state of the Main Menu. 
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| Camera | 
 Creates a virtual camera wich displays the game world on the viewport. 
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| Controller | 
 A controller manages the map and the game data. 
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| DepthListNode | 
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| DevTools | 
 Shows data for developers. 
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| EngineView | 
 A view which is not dependend on the currently active game. 
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| GameplayScreen | 
 The GameplayScreen State. 
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| GameView | 
 The GameView manages everything what should be drawn in an active game in game space. 
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| WEScreen | 
A WEScreen is a  Screen which supports Wurfel Engine features like the
  Console.  
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| WorkingDirectory | 
 A class which helps getting OS specific information. 
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