Class BlockTable

    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
    • Field Summary

      • Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
    • Constructor Summary

      Constructors 
      Constructor Description
      BlockTable​()  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      byte getIdOfSelection​()  
      int getSelectedBlock​()
      Returns the data of the selected block.
      void select​(byte blockId, byte blockValue)
      Select a block.
      void show​(GameView view)  
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

        addAction, addCaptureListener, addListener, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasParent, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

        act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, computeTransform, drawChildren, drawDebugChildren, findActor, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, draw, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

        childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
    • Constructor Detail

      • BlockTable

        public BlockTable​()
    • Method Detail

      • getIdOfSelection

        public byte getIdOfSelection​()
        Returns:
      • getSelectedBlock

        public int getSelectedBlock​()
        Returns the data of the selected block.
        Returns:
        id, value and 100 health
      • select

        public void select​(byte blockId,
                           byte blockValue)
        Select a block. Will be highlighted in the table.
        Parameters:
        blockId - id of block data
        blockValue - value of block data