Uses of Class
com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
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Packages that use AbstractGameObject Package Description com.bombinggames.wurfelengine.core com.bombinggames.wurfelengine.core.gameobjects Game Objects are objects like entities and block which can be found in the map.com.bombinggames.wurfelengine.core.map com.bombinggames.wurfelengine.core.map.rendering com.bombinggames.wurfelengine.core.sorting com.bombinggames.wurfelengine.extension This package includes various extensions and tools to the engine.com.bombinggames.wurfelengine.extension.shooting -
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Uses of AbstractGameObject in com.bombinggames.wurfelengine.core
Methods in com.bombinggames.wurfelengine.core that return AbstractGameObject Modifier and Type Method Description AbstractGameObjectDepthListNode. getContent()AbstractGameObjectDepthListNode.DepthListIterator. next()AbstractGameObjectDepthListNode.ReverseDepthListIterator. prev()Methods in com.bombinggames.wurfelengine.core that return types with arguments of type AbstractGameObject Modifier and Type Method Description java.util.Iterator<AbstractGameObject>DepthListNode. iterator()Methods in com.bombinggames.wurfelengine.core with parameters of type AbstractGameObject Modifier and Type Method Description voidDepthListNode. add(AbstractGameObject content)Constructors in com.bombinggames.wurfelengine.core with parameters of type AbstractGameObject Constructor Description DepthListNode(AbstractGameObject content) -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.core.gameobjects
Subclasses of AbstractGameObject in com.bombinggames.wurfelengine.core.gameobjects Modifier and Type Class Description classAbstractEntityAn entity is a game object which has the key feature that is has a position.classBenchmarkBallclassCursorThe seletion indicator in the level editor.classDestructionParticleA piece of dirt which flies around.classEntityBlockAn entity which is rendered using the block sprites without sides.classEntityShadowclassExplosionclassMovableEntityA clas used mainly for characters or object which can walk around.classParticleclassParticleEmitterLight is per default disabled.classPointLightSourceA light source is an invisible entity which spawns light from one point.classSimpleEntityA simple static basic entity. -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.core.map
Methods in com.bombinggames.wurfelengine.core.map with parameters of type AbstractGameObject Modifier and Type Method Description floatCoordinate. distanceTo(AbstractGameObject object)floatPoint. distanceTo(AbstractGameObject object)floatPosition. distanceTo(AbstractGameObject object)floatCoordinate. distanceToHorizontal(AbstractGameObject object)floatPoint. distanceToHorizontal(AbstractGameObject object)checks only x and y.floatPosition. distanceToHorizontal(AbstractGameObject object)checks only x and y.floatCoordinate. distanceToHorizontalSquared(AbstractGameObject object)floatPoint. distanceToHorizontalSquared(AbstractGameObject object)checks only x and y.floatPosition. distanceToHorizontalSquared(AbstractGameObject object)checks only x and y.floatCoordinate. distanceToSquared(AbstractGameObject object)floatPoint. distanceToSquared(AbstractGameObject object)floatPosition. distanceToSquared(AbstractGameObject object)The result is squared for fast comparison. -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.core.map.rendering
Subclasses of AbstractGameObject in com.bombinggames.wurfelengine.core.map.rendering Modifier and Type Class Description classAnimatedBlockA block which has an animation.classRenderCellSomething which can be rendered and therefore saves render information shared across cameras.classSeaA Sea Block which has a "waves" effect. -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.core.sorting
Method parameters in com.bombinggames.wurfelengine.core.sorting with type arguments of type AbstractGameObject Modifier and Type Method Description abstract voidAbstractSorter. createDepthList(java.util.LinkedList<AbstractGameObject> depthlist)Sorts the list of game objects.voidDepthValueSort. createDepthList(java.util.LinkedList<AbstractGameObject> depthlist)voidNoSort. createDepthList(java.util.LinkedList<AbstractGameObject> depthlist)voidTopologicalSort. createDepthList(java.util.LinkedList<AbstractGameObject> depthlist) -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.extension
Subclasses of AbstractGameObject in com.bombinggames.wurfelengine.extension Modifier and Type Class Description classUserControlledShooterThe UserControlledShooter is a character who can walk and shoot. -
Uses of AbstractGameObject in com.bombinggames.wurfelengine.extension.shooting
Subclasses of AbstractGameObject in com.bombinggames.wurfelengine.extension.shooting Modifier and Type Class Description classBulletA bullet is a moving object which can destroy and damage entities or the world.classLaserdotUses sprite e22-0classWeaponConstructors in com.bombinggames.wurfelengine.extension.shooting with parameters of type AbstractGameObject Constructor Description Weapon(byte weaponid, AbstractGameObject parent)
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