Class Sea
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.Renderable
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- com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
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- com.bombinggames.wurfelengine.core.map.rendering.RenderCell
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- com.bombinggames.wurfelengine.core.map.rendering.AnimatedBlock
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- com.bombinggames.wurfelengine.core.map.rendering.Sea
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- All Implemented Interfaces:
Animatable
public class Sea extends AnimatedBlock
A Sea Block which has a "waves" effect.- See Also:
- Serialized Form
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Nested Class Summary
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Nested classes/interfaces inherited from class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
RenderCell.Channel
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Field Summary
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Fields inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
sprite
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Fields inherited from class com.badlogic.gdx.graphics.g3d.Renderable
bones, environment, material, meshPart, shader, userData, worldTransform
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Fields inherited from class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
GAME_DIAGLENGTH, GAME_DIAGLENGTH2, GAME_EDGELENGTH, GAME_EDGELENGTH2, OBJECTTYPESNUM, PROJECTIONFACTORY, PROJECTIONFACTORZ, VALUESNUM, VIEW_DEPTH, VIEW_DEPTH2, VIEW_DEPTH4, VIEW_HEIGHT, VIEW_HEIGHT2, VIEW_HEIGHT4, VIEW_WIDTH, VIEW_WIDTH2, VIEW_WIDTH4
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Constructor Summary
Constructors Constructor Description Sea(byte id, byte value)
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Method Summary
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Methods inherited from class com.bombinggames.wurfelengine.core.gameobjects.AbstractGameObject
getColor, getDepth, getPixmap, getRotation, getScaling, getSprite, getSprite, getSpritesheet, getSpritesheetPath, getTextureDiffuse, getTextureNormal, isHidden, loadSheet, setColor, setCustomSpritesheet, setHidden, setRotation, setScaling
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Methods inherited from class com.bombinggames.wurfelengine.core.map.rendering.AnimatedBlock
setBounce, start, stop, update
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
addLightlevel, getAOFlags, getBlockSprite, getBlocksprites, getClipping, getCoord, getDimensionZ, getHealth, getHealth, getId, getLightlevel, getLightlevelB, getLightlevelG, getLightlevelR, getName, getName, getPoint, getPosition, getRepresentingColor, getSpriteCategory, getSpriteId, getSpriteValue, getTopoNode, getValue, hasSides, hidingPastBlock, isFullyClipped, isIndestructible, isLiquid, isLiquid, isObstacle, isSpriteDefined, isTransparent, isTransparent, newInstance, render, render, render, renderSide, renderSide, renderSide, resetLight, setAOFlagFalse, setAoFlags, setAOFlagTrue, setClippedLeft, setClippedRight, setClippedTop, setLightlevel, setLightlevel, setLightlevel, setLightlevel, setPosition, setPosition, setStaticShade, setUnclipped, setValue, shouldBeRendered, spawn, staticDispose, toString, updateSpriteCache
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