Uses of Package
com.bombinggames.wurfelengine.core.map.rendering
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Packages that use com.bombinggames.wurfelengine.core.map.rendering Package Description com.bombinggames.wurfelengine.core com.bombinggames.wurfelengine.core.gameobjects Game Objects are objects like entities and block which can be found in the map.com.bombinggames.wurfelengine.core.lightengine com.bombinggames.wurfelengine.core.map com.bombinggames.wurfelengine.core.map.Iterators com.bombinggames.wurfelengine.core.map.rendering com.bombinggames.wurfelengine.core.sorting com.bombinggames.wurfelengine.mapeditor -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core Class Description RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data.SpriteBatchWithZAxis Draws batched quads using indices. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.gameobjects Class Description GameSpaceSprite RenderCell Something which can be rendered and therefore saves render information shared across cameras.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.lightengine Class Description RenderChunk Stores display data for aChunk
.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.map Class Description RenderCell Something which can be rendered and therefore saves render information shared across cameras.RenderChunk Stores display data for aChunk
.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.map.Iterators Class Description RenderCell Something which can be rendered and therefore saves render information shared across cameras.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.map.rendering Class Description AnimatedBlock A block which has an animation.RenderCell Something which can be rendered and therefore saves render information shared across cameras.RenderCell.Channel RenderChunk Stores display data for aChunk
.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.core.sorting Class Description RenderCell Something which can be rendered and therefore saves render information shared across cameras.RenderStorage A RenderStorage is container which savesRenderChunk
s used for chunks storing rendering-data. -
Classes in com.bombinggames.wurfelengine.core.map.rendering used by com.bombinggames.wurfelengine.mapeditor Class Description RenderCell Something which can be rendered and therefore saves render information shared across cameras.