A B C D E F G H I J K L M N O P R S T U V W X Y Z 

W

walk(boolean, boolean, boolean, boolean, float, float) - Method in interface com.bombinggames.wurfelengine.core.gameobjects.Controllable
Lets the object walk.
walk(boolean, boolean, boolean, boolean, float, float) - Method in class com.bombinggames.wurfelengine.extension.UserControlledShooter
 
WE - Class in com.bombinggames.wurfelengine
The main class of the engine.
WE() - Constructor for class com.bombinggames.wurfelengine.WE
 
Weapon - Class in com.bombinggames.wurfelengine.extension.shooting
 
Weapon(byte, AbstractGameObject) - Constructor for class com.bombinggames.wurfelengine.extension.shooting.Weapon
 
WEScreen - Class in com.bombinggames.wurfelengine.core
A WEScreen is a Screen which supports Wurfel Engine features like the Console.
WEScreen() - Constructor for class com.bombinggames.wurfelengine.core.WEScreen
 
WIDTH - Static variable in class com.bombinggames.wurfelengine.core.DevTools
The visualised width of every data
WINDAMPLITUDE - Static variable in class com.bombinggames.wurfelengine.core.sorting.TopologicalSort
 
WINDOWS - com.bombinggames.wurfelengine.core.WorkingDirectory.OS
 
WorkingDirectory - Class in com.bombinggames.wurfelengine.core
A class which helps getting OS specific information.
WorkingDirectory() - Constructor for class com.bombinggames.wurfelengine.core.WorkingDirectory
 
WorkingDirectory.OS - Enum in com.bombinggames.wurfelengine.core
 
A B C D E F G H I J K L M N O P R S T U V W X Y Z