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D

damage - com.bombinggames.wurfelengine.core.Events
an entitiy which will receive this event will be damaged
damage(byte) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
returns true if block got damaged
DataIterator3D<T> - Class in com.bombinggames.wurfelengine.core.map.Iterators
An iterator iterating over a 3d array.
DataIterator3D(T[][][], int, int) - Constructor for class com.bombinggames.wurfelengine.core.map.Iterators.DataIterator3D
 
delete() - Static method in class com.bombinggames.wurfelengine.core.WorkingDirectory
Delete the working directory.
deleteDirectory(File) - Static method in class com.bombinggames.wurfelengine.core.WorkingDirectory
Deletes a directory and all its subfolders.
DepthListIterator(DepthListNode) - Constructor for class com.bombinggames.wurfelengine.core.DepthListNode.DepthListIterator
 
DepthListNode - Class in com.bombinggames.wurfelengine.core
 
DepthListNode(AbstractGameObject) - Constructor for class com.bombinggames.wurfelengine.core.DepthListNode
 
DepthListNode.DepthListIterator - Class in com.bombinggames.wurfelengine.core
 
DepthListNode.ReverseDepthListIterator - Class in com.bombinggames.wurfelengine.core
 
DepthValueSort - Class in com.bombinggames.wurfelengine.core.sorting
 
DepthValueSort(Camera) - Constructor for class com.bombinggames.wurfelengine.core.sorting.DepthValueSort
 
deselectInEditor - com.bombinggames.wurfelengine.core.Events
 
DesktopLauncher - Class in com.bombinggames.wurfelengine
A test class for starting the engine.
DesktopLauncher() - Constructor for class com.bombinggames.wurfelengine.DesktopLauncher
 
destroy() - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
destroys the block at the current position, replacing by air.
DestructionParticle - Class in com.bombinggames.wurfelengine.core.gameobjects
A piece of dirt which flies around.
DestructionParticle() - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.DestructionParticle
 
DestructionParticle(byte) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.DestructionParticle
 
DevTools - Class in com.bombinggames.wurfelengine.core
Shows data for developers.
DevTools(int, int) - Constructor for class com.bombinggames.wurfelengine.core.DevTools
 
disable() - Method in class com.bombinggames.wurfelengine.core.gameobjects.PointLightSource
Turn light off.
disableBlending() - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
dispose() - Method in class com.bombinggames.wurfelengine.core.Controller
 
dispose() - Method in class com.bombinggames.wurfelengine.core.cvar.AbstractCVarSystem
saves the cvars with the flag to file
dispose() - Method in interface com.bombinggames.wurfelengine.core.GameManager
should be called if removed from memory
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.AbstractEntity
Deletes the object from the map and every other container.
dispose() - Method in interface com.bombinggames.wurfelengine.core.gameobjects.Component
removes itself from parent
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.EntityAnimation
 
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.EntityShadow
 
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
 
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MoveToAi
 
dispose() - Method in class com.bombinggames.wurfelengine.core.gameobjects.Particle
 
dispose() - Method in class com.bombinggames.wurfelengine.core.GameplayScreen
 
dispose() - Method in class com.bombinggames.wurfelengine.core.GameView
 
dispose() - Method in class com.bombinggames.wurfelengine.core.loading.LoadingScreen
 
dispose() - Method in class com.bombinggames.wurfelengine.core.map.AbstractBlockLogicExtension
called when removed
dispose() - Method in class com.bombinggames.wurfelengine.core.map.rendering.RenderChunk
 
dispose() - Method in class com.bombinggames.wurfelengine.core.map.rendering.RenderStorage
 
dispose() - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
dispose() - Method in class com.bombinggames.wurfelengine.extension.AimBand
 
dispose() - Method in class com.bombinggames.wurfelengine.extension.basicmainmenu.BasicMainMenu
 
dispose() - Method in class com.bombinggames.wurfelengine.extension.shooting.Bullet
 
dispose() - Method in class com.bombinggames.wurfelengine.extension.shooting.Weapon
 
dispose() - Method in class com.bombinggames.wurfelengine.mapeditor.EditorToggler
disposes the dev tool
dispose() - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
disposes the sounds. if you dispose the sounds they do not play if you reload a game. so stop them instead
dispose(boolean) - Method in class com.bombinggames.wurfelengine.core.map.Map
disposes every chunk
dispose(Map, File) - Method in class com.bombinggames.wurfelengine.core.map.Chunk
disposes the chunk
disposeEntities() - Method in class com.bombinggames.wurfelengine.core.map.Map
Disposes every entity on the map and clears the list.
disposeMusic() - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
 
distanceTo(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceTo(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceTo(AbstractGameObject) - Method in interface com.bombinggames.wurfelengine.core.map.Position
 
distanceTo(Point) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceTo(Position) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceTo(Position) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceTo(Position) - Method in interface com.bombinggames.wurfelengine.core.map.Position
 
distanceToHorizontal(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToHorizontal(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Point
checks only x and y.
distanceToHorizontal(AbstractGameObject) - Method in interface com.bombinggames.wurfelengine.core.map.Position
checks only x and y.
distanceToHorizontal(Point) - Method in class com.bombinggames.wurfelengine.core.map.Point
checks only x and y.
distanceToHorizontal(Position) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToHorizontal(Position) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceToHorizontal(Position) - Method in interface com.bombinggames.wurfelengine.core.map.Position
checks only x and y.
distanceToHorizontalSquared(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToHorizontalSquared(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Point
checks only x and y.
distanceToHorizontalSquared(AbstractGameObject) - Method in interface com.bombinggames.wurfelengine.core.map.Position
checks only x and y.
distanceToHorizontalSquared(Point) - Method in class com.bombinggames.wurfelengine.core.map.Point
checks only x and y.
distanceToHorizontalSquared(Position) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToHorizontalSquared(Position) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceToHorizontalSquared(Position) - Method in interface com.bombinggames.wurfelengine.core.map.Position
checks only x and y.
distanceToSquared(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToSquared(AbstractGameObject) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceToSquared(AbstractGameObject) - Method in interface com.bombinggames.wurfelengine.core.map.Position
The result is squared for fast comparison.
distanceToSquared(Point) - Method in class com.bombinggames.wurfelengine.core.map.Point
The result is squared for fast comparison.
distanceToSquared(Position) - Method in class com.bombinggames.wurfelengine.core.map.Coordinate
 
distanceToSquared(Position) - Method in class com.bombinggames.wurfelengine.core.map.Point
 
distanceToSquared(Position) - Method in interface com.bombinggames.wurfelengine.core.map.Position
The result is squared for fast comparison.
draw(Batch) - Method in class com.bombinggames.wurfelengine.core.map.rendering.GameSpaceSprite
 
draw(Batch, float) - Method in class com.bombinggames.wurfelengine.core.loading.LoadingBar
 
draw(Batch, float) - Method in class com.bombinggames.wurfelengine.core.map.MapButton
 
draw(Batch, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.GameSpaceSprite
 
draw(Batch, float, float, float, float) - Method in class com.bombinggames.wurfelengine.mapeditor.BlockDrawable
 
draw(Batch, float, float, float, float) - Method in class com.bombinggames.wurfelengine.mapeditor.EntityDrawable
 
draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.bombinggames.wurfelengine.mapeditor.BlockDrawable
 
draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.bombinggames.wurfelengine.mapeditor.EntityDrawable
 
draw(TextureRegion, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(TextureRegion, float, float, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(TextureRegion, float, float, Affine2) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float[], int, int) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float, float, float, float, float, float, float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
draw(Texture, float, float, int, int, int, int) - Method in class com.bombinggames.wurfelengine.core.map.rendering.SpriteBatchWithZAxis
 
DRAW - com.bombinggames.wurfelengine.mapeditor.Tool
tool to draw blocks
drawGrass(int, Point) - Method in class com.bombinggames.wurfelengine.core.sorting.TopologicalSort
 
drawString(String, int, int, Color) - Method in class com.bombinggames.wurfelengine.core.GameView
Draw a string in a color.
drawString(String, int, int, Color, boolean) - Method in class com.bombinggames.wurfelengine.core.GameView
Draw a string in a color.
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