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P

parent - Variable in class com.bombinggames.wurfelengine.core.cvar.CVar
 
Particle - Class in com.bombinggames.wurfelengine.core.gameobjects
 
Particle() - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
With TTL 2000.
Particle(byte) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
With TTL 2000
Particle(byte, float) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
 
ParticleEmitter - Class in com.bombinggames.wurfelengine.core.gameobjects
Light is per default disabled.
ParticleEmitter() - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.ParticleEmitter
Initializes with defautl size
ParticleEmitter(int) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.ParticleEmitter
active by default
ParticleType - Enum in com.bombinggames.wurfelengine.core.gameobjects
Defines behaviour features like fading and glowing.
pause() - Method in class com.bombinggames.wurfelengine.core.GameplayScreen
 
pause() - Method in class com.bombinggames.wurfelengine.core.loading.LoadingScreen
 
pause() - Method in class com.bombinggames.wurfelengine.extension.basicmainmenu.BasicMainMenu
 
pauseMovementAnimation() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
Pauses the movement animation.
pauseMusic() - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
 
perform() - Method in interface com.bombinggames.wurfelengine.LaunchCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.BenchmarkCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.CdCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ClearCommand
 
perform(StringTokenizer, GameplayScreen) - Method in interface com.bombinggames.wurfelengine.core.console.ConsoleCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.CreditsCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.EditorCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ExitCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.FillWithAirCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.FullscreenCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.KillallCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LECommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LoadMapCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LsCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ManCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.MenuCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.PrintmapCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ReloadShadersCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.SaveCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ScreenshakeCommand
 
perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.TeleportCommand
 
PfNode - Class in com.bombinggames.wurfelengine.core.map
 
PfNode(Coordinate) - Constructor for class com.bombinggames.wurfelengine.core.map.PfNode
 
PfNode(Coordinate, int) - Constructor for class com.bombinggames.wurfelengine.core.map.PfNode
 
PlacableItem - Class in com.bombinggames.wurfelengine.mapeditor
An item for the AbstractPlacableTable
PlacableItem(TextureRegionDrawable, ClickListener) - Constructor for class com.bombinggames.wurfelengine.mapeditor.PlacableItem
 
play(String) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
 
play(String, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
*
play(String, float, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
*
play(String, float, float, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
*
play(String, Position) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
Plays sound with decreasing volume depending on distance.
play(String, Position, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
Plays sound with decreasing volume depending on distance.
playMovementAnimation() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
Continues the movement animation when it was stopped before with MovableEntity.pauseMovementAnimation().
Point - Class in com.bombinggames.wurfelengine.core.map
A point is a single position in the game world not bound to the grid.
Point() - Constructor for class com.bombinggames.wurfelengine.core.map.Point
Creates a point refering to a position in the game world.
Point(float, float, float) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
Creates a point refering to a position in the game world.
Point(Vector3) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
 
Point(Point) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
Copy-constructor.
PointLightSource - Class in com.bombinggames.wurfelengine.core.gameobjects
A light source is an invisible entity which spawns light from one point.
PointLightSource(Color, float, float, GameView) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.PointLightSource
 
Position - Interface in com.bombinggames.wurfelengine.core.map
A
postUpdate(float) - Method in class com.bombinggames.wurfelengine.core.map.Map
Called after the view update to catch changes caused by the view
preUpdate(float) - Method in class com.bombinggames.wurfelengine.core.GameView
update before the game logic calls
preUpdate(float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.RenderStorage
 
prev() - Method in class com.bombinggames.wurfelengine.core.DepthListNode.ReverseDepthListIterator
 
PrintmapCommand - Class in com.bombinggames.wurfelengine.core.console
 
PrintmapCommand() - Constructor for class com.bombinggames.wurfelengine.core.console.PrintmapCommand
 
processModification() - Method in class com.bombinggames.wurfelengine.core.map.Chunk
checks if the chunk got modified and if that is the case calls the modification methods
PROJECTIONFACTORY - Static variable in class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
The factor by what the Y axis is distorted when game to view projection is applied.
PROJECTIONFACTORZ - Static variable in class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
The factor by what the Z axis is distorted when game to view projection is applied.
PseudoGrey - Class in com.bombinggames.wurfelengine.extension
Algorithm by Rich Franzen, 22 July 1999 mailto:rich@r0k.us (c) 1999, Rich Franzen
PseudoGrey() - Constructor for class com.bombinggames.wurfelengine.extension.PseudoGrey
 
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