A B C D E F G H I J K L M N O P R S T U V W X Y Z
P
- parent - Variable in class com.bombinggames.wurfelengine.core.cvar.CVar
- Particle - Class in com.bombinggames.wurfelengine.core.gameobjects
- Particle() - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
-
With TTL 2000.
- Particle(byte) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
-
With TTL 2000
- Particle(byte, float) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.Particle
- ParticleEmitter - Class in com.bombinggames.wurfelengine.core.gameobjects
-
Light is per default disabled.
- ParticleEmitter() - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.ParticleEmitter
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Initializes with defautl size
- ParticleEmitter(int) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.ParticleEmitter
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active by default
- ParticleType - Enum in com.bombinggames.wurfelengine.core.gameobjects
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Defines behaviour features like fading and glowing.
- pause() - Method in class com.bombinggames.wurfelengine.core.GameplayScreen
- pause() - Method in class com.bombinggames.wurfelengine.core.loading.LoadingScreen
- pause() - Method in class com.bombinggames.wurfelengine.extension.basicmainmenu.BasicMainMenu
- pauseMovementAnimation() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
-
Pauses the movement animation.
- pauseMusic() - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
- perform() - Method in interface com.bombinggames.wurfelengine.LaunchCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.BenchmarkCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.CdCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ClearCommand
- perform(StringTokenizer, GameplayScreen) - Method in interface com.bombinggames.wurfelengine.core.console.ConsoleCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.CreditsCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.EditorCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ExitCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.FillWithAirCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.FullscreenCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.KillallCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LECommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LoadMapCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.LsCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ManCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.MenuCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.PrintmapCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ReloadShadersCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.SaveCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.ScreenshakeCommand
- perform(StringTokenizer, GameplayScreen) - Method in class com.bombinggames.wurfelengine.core.console.TeleportCommand
- PfNode - Class in com.bombinggames.wurfelengine.core.map
- PfNode(Coordinate) - Constructor for class com.bombinggames.wurfelengine.core.map.PfNode
- PfNode(Coordinate, int) - Constructor for class com.bombinggames.wurfelengine.core.map.PfNode
- PlacableItem - Class in com.bombinggames.wurfelengine.mapeditor
-
An item for the
AbstractPlacableTable
- PlacableItem(TextureRegionDrawable, ClickListener) - Constructor for class com.bombinggames.wurfelengine.mapeditor.PlacableItem
- play(String) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
- play(String, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
-
*
- play(String, float, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
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*
- play(String, float, float, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
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*
- play(String, Position) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
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Plays sound with decreasing volume depending on distance.
- play(String, Position, float) - Method in class com.bombinggames.wurfelengine.soundengine.SoundEngine
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Plays sound with decreasing volume depending on distance.
- playMovementAnimation() - Method in class com.bombinggames.wurfelengine.core.gameobjects.MovableEntity
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Continues the movement animation when it was stopped before with
MovableEntity.pauseMovementAnimation()
. - Point - Class in com.bombinggames.wurfelengine.core.map
-
A point is a single position in the game world not bound to the grid.
- Point() - Constructor for class com.bombinggames.wurfelengine.core.map.Point
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Creates a point refering to a position in the game world.
- Point(float, float, float) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
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Creates a point refering to a position in the game world.
- Point(Vector3) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
- Point(Point) - Constructor for class com.bombinggames.wurfelengine.core.map.Point
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Copy-constructor.
- PointLightSource - Class in com.bombinggames.wurfelengine.core.gameobjects
-
A light source is an invisible entity which spawns light from one point.
- PointLightSource(Color, float, float, GameView) - Constructor for class com.bombinggames.wurfelengine.core.gameobjects.PointLightSource
- Position - Interface in com.bombinggames.wurfelengine.core.map
-
A
- postUpdate(float) - Method in class com.bombinggames.wurfelengine.core.map.Map
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Called after the view update to catch changes caused by the view
- preUpdate(float) - Method in class com.bombinggames.wurfelengine.core.GameView
-
update before the game logic calls
- preUpdate(float) - Method in class com.bombinggames.wurfelengine.core.map.rendering.RenderStorage
- prev() - Method in class com.bombinggames.wurfelengine.core.DepthListNode.ReverseDepthListIterator
- PrintmapCommand - Class in com.bombinggames.wurfelengine.core.console
- PrintmapCommand() - Constructor for class com.bombinggames.wurfelengine.core.console.PrintmapCommand
- processModification() - Method in class com.bombinggames.wurfelengine.core.map.Chunk
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checks if the chunk got modified and if that is the case calls the modification methods
- PROJECTIONFACTORY - Static variable in class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
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The factor by what the Y axis is distorted when game to view projection is applied.
- PROJECTIONFACTORZ - Static variable in class com.bombinggames.wurfelengine.core.map.rendering.RenderCell
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The factor by what the Z axis is distorted when game to view projection is applied.
- PseudoGrey - Class in com.bombinggames.wurfelengine.extension
-
Algorithm by Rich Franzen, 22 July 1999 mailto:rich@r0k.us (c) 1999, Rich Franzen
- PseudoGrey() - Constructor for class com.bombinggames.wurfelengine.extension.PseudoGrey