A B C D E F G H I J K L M N O P R S T U V W X Y Z
W
- walk(boolean, boolean, boolean, boolean, float, float) - Method in interface com.bombinggames.wurfelengine.core.gameobjects.Controllable
-
Lets the object walk.
- walk(boolean, boolean, boolean, boolean, float, float) - Method in class com.bombinggames.wurfelengine.extension.UserControlledShooter
- WE - Class in com.bombinggames.wurfelengine
-
The main class of the engine.
- WE() - Constructor for class com.bombinggames.wurfelengine.WE
- Weapon - Class in com.bombinggames.wurfelengine.extension.shooting
- Weapon(byte, AbstractGameObject) - Constructor for class com.bombinggames.wurfelengine.extension.shooting.Weapon
- WEScreen - Class in com.bombinggames.wurfelengine.core
-
A WEScreen is a
Screen
which supports Wurfel Engine features like theConsole
. - WEScreen() - Constructor for class com.bombinggames.wurfelengine.core.WEScreen
- WIDTH - Static variable in class com.bombinggames.wurfelengine.core.DevTools
-
The visualised width of every data
- WINDAMPLITUDE - Static variable in class com.bombinggames.wurfelengine.core.sorting.TopologicalSort
- WINDOWS - com.bombinggames.wurfelengine.core.WorkingDirectory.OS
- WorkingDirectory - Class in com.bombinggames.wurfelengine.core
-
A class which helps getting OS specific information.
- WorkingDirectory() - Constructor for class com.bombinggames.wurfelengine.core.WorkingDirectory
- WorkingDirectory.OS - Enum in com.bombinggames.wurfelengine.core